My 2 possible ways to game design

Disclaimer: I’m not a PC game designer, but I have extensive experience designing social games for real-life.
In my opinion, there are two approaches to game development:
1. Mechanics-Focused Design This refers to everything that forces the player to make choices. This approach often works for strategy games, deck-builders, or logic-based games. Key principles here are:
- The player must constantly choose between options, with no single "overpowered" solution.
- The player shouldn’t be able to develop an optimal strategy or "solve" the game. Instead, they should face unique situations requiring tailored solutions.
2. Narrative-Focused Design
This means making the player believe in the world you’re creating. For example, if your game is about a gangster, it must include guns, cash, cars, and rap. Any elements that clash with this theme break immersion, making the player distrust the game.
My Ludum Dare Jam Experience: I had only 2 days and roughly 10 hours to work on the game. The theme was "deeps", which I interpreted as "deep dark fantasies"—a nod to the niche gachimuchi subculture. I chose the narrative-focused approach.
How I Did It:
- Listed everything I associate with gachimuchi: low-quality cross-fandom fanfics, music mashups, a neon-lit bar inspired by Blue Lagoon, gym rivalries, and Twitch emotes.
- Added all these elements into the game. The genres (visual novel + rhythm game) emerged naturally, serving the narrative rather than dictating it.
- Skipped core rhythm-game mechanics, like the pop-up messages for hitting notes in Guitar Hero. For my game, immersion through the fanfic storyline mattered more, and I spend my time for more important things.
Result:
There is my thinks about this theme. I would be happy, if you share your opinion in comments and play my game!
♂Deep♂Dark♂Fantasies♂(Right Version)
16+ Adventure in deepest fantasies
Status | In development |
Author | mr_mesmer |
Genre | Rhythm, Visual Novel |
Tags | Boys' Love, Comedy, gachimuchi, Gay, Ludum Dare, Ludum Dare 57, Music, Narrative |
Leave a comment
Log in with itch.io to leave a comment.